dressedinblack: (Default)
Kazuya Shibuya ([personal profile] dressedinblack) wrote2020-09-19 11:00 am
Entry tags:

Somarium Special Permissions - Updated


A brief background on Kazuya “Naru” Shibuya:

Kazuya is hardly whom he appears to be. Kazuya was his birth name. His legal name is Dr. Oliver Davis, a world renowned researcher of Parapsychology in London, England. His greatest work specializes in psychic phenomena, which he gave private demonstrations of his own abilities the world over. While his psychokinesis was acknowledged, he was most widely known for his psychometry. Hundreds to thousands of letters would come to him to find lost loved ones. Fortunately, he was able to remain in an objective frame of mind, which is best when you have to deliver bad news. The aggressive degree program he participated in at the Londenberg Foundation in his early teens was awarded to the most accomplished researcher along with a university lector position. He earned it with his thesis that was further published, Supernatural Systems, which presented in its preface that the legitimacy of parapsychology must be proven through research before it can be properly acknowledged by the world. Yes, he was doing all of this before the age of sixteen. I haven’t pinpointed the age he earned his honorary doctorate... yet. However, at the age of sixteen, he left London suddenly without a word, leaving the public eye behind.

With that being said, please read over the material below and fill out the questionnaire. Thank you!

Naru the parapsychological researcher

Kazuya dedicates himself to researching everything the field of parapsychology could touch, seeing himself as a pioneer in its research. This includes the study of extra sensory projection, psychokinesis, near-death experience, life-after-death and reincarnation study, apparitional experiences, religious practices and beliefs, as well as many other topics in correlation to paranormal phenomena. This means that he has studied many subjects to find scientific explanation to logically build a foundation for his work. Some areas he has dabbled in include human studies such as sociology, theology, mythology, the occult, astrology, psychology, biology, anthropology and history, earth studies such as geology, physics, chemistry, meteorology, and astronomy, and even medicine, both modern and past. This allows him to look at as many angles as possible to a problem to formulate a solution to best remedy the situation. He is constantly expanding his knowledge by reads transcripts, books, and lectures from around the world to increase his understanding. He studied ghost hunting under Modoka Mori, learning the trade in its technical and practical methods. He uses all of this in his work at Shibuya Psychic Research, an investigation agency that takes paranormal or psychic phenomena cases around Japan.

How does this apply to Somarium? Kazuya’s knowledge could make him very familiar with characters with roots in mythology, the occult, history, or the supernatural. Psychic phenomena is by definition his passion, making him familiar with those that possesses powers - psychic or otherwise. With resources available to him in Hypnosia, he can also research and dig up answers that others might not possess the patience to find. I am limiting Kazuya to the knowledge from his world and what he can find on his own, via library or the network, on what he can find out without other means. If you play someone that could possibly be documented, and that includes obscure documentation, or possess abilities rooted in some kind of force of will, which includes psychics, magic users, or others with powers that come from strength of will or spirit, Kazuya might be a bit compromising for you. In your comment to this entry, please add anything you are not comfortable with Kazuya calling you out on.

Naru the psychic, qigong expert

Since Kazuya was a small child, his psychic ability was more than one human being should have. Perhaps this was due to the fact that he was born a twin, and his older brother was also a strong psychic. Kazuya would often create massive poltergeists, imagine Jean Grey’s unsuppressed telekinesis from X-Men III. This was due to emotional imbalance and lack understanding of what was happening. Upon his adoption, his new parents found him the help he needed in order to control his overwhelming power. Upon better understand and training, Kazuya and his brother were able to telepathically bounce energy between one another so that Kazuya would not be overwhelmed and lose control. He has many abilities, and it is implied that he could have developed even more if his brother were still able to counterbalance him. Lin Koujo has said of Kazuya, “Naru is an extremely strong-willed person with great self-control... If we fought to the death, he would utterly defeat me.” Lin is a Taoist sorcerer, by the way. Fortunately for Somarium, most of these can only be used in dreamfields. If he were to use them in waking hours, it would cause his heart to stop and kill him.

Telepathy: While he lost most of this ability when Eugene died, he still has some defense over his own mind. He is not easily influenced by outside source. The only individuals to actually overpower his mind were a god, even then it had to physically force itself inside his body, and the spirit of a desperate teacher, trying to save his young students. He does not reach into others’ minds, but he has a way of reading people. Whether this is actually reading, intuition, or nothing more than a hunch remains to be seen. For game purposes, he’s the kind of guy that reads a person’s eyes... which leads into a much stronger power he possesses that he relies on for more precise answers.

Psychometry: Many do not know this power by this name, but it is the ability to see visions of the past, current moment, or future, although Kazuya has never stated being able to see the future before. He uses this ability through holding or at least touching some personal belonging to someone. This can be something done on purpose, as one might try to locate someone or discover something from the past. It can also be quite random, as when he experienced his brother’s death. For game purposes, I will ask before trying to have him use it on purpose, or something can be planned out for it to happen by chance. Accidental occurrences are usually for vital visions. If you want future visions to be seen, contact me about it, since it is a part of psychometry.

Qigong and psychokinesis: In an explanation for Lin Koujo, “Everyone releases chi... Usually it is just released and you don’t use if for anything. Qigong is increasing that chi and controlling it for it certain purpose. Just like in sports, you can use it if you train. But in Naru’s case, its far superior to that... As a means for him to control his chi, I taught him qigong. So it is similar to normal qigong, but his level of chi is much higher... Naru’s powers are too intense for a human to handle. That is why his body can’t keep up.” Qigong is a martial arts technique of chi manipulation. Ayako Matsuzaki referred to it as using “spiritual energy without the rituals”. Kazuya’s brother, Eugene, was able to bounce energy back and forth with him over a telepathic ‘hot-link’, so that the chi would not overwhelm Kazuya’s body. After his death, this was no longer possible, so he is not supposed to use his psychokinesis or qigong. However, there are instances where he will use it to save someone in dire situations, or he let’s his pride get the better of him...

In game, Kazuya can use his qigong and PK in dreamfields through dream energy manipulation. Although, the chance of him being forced to use these powers in waking hours is open for possibilities. With his psychokinesis, he has influence moving and static targets with his mind. All he needs to do is focus on his target, which is an involved, mental exercise. Again, I refer to Jean Grey from X-Men as a reference. His qigong, however, is a specified attack that can only harm what he wills to be harmed. Again, this is a focused attack and requires concentration to be preformed. Something to note about his qigong is that the chi Kazuya gives off thickens into an electrically charged atmosphere around him, and it doesn't let up until he releases the energy. He does need to build it up again.

Now that the boring information is over with, onto the questionnaire! Thank you very much for reading over all this information.

1] Would Naru have prior knowledge of your character(s)? If yes, is there anything you would rather he not know before interacting with them?

2] As far as psychometry goes, are you opposed Naru using this on your character(s)?

3] Should Naru clash with your character(s) in a fight, how strong of an effect would he over them with his psychokinesis and qigong?

Further notes you would like to add?
matantei: (eating)

[personal profile] matantei 2013-01-20 03:33 pm (UTC)(link)
You are welcome to see any of the mythological creatures or just generally creepy things that hang around Loki since the show and the manga have any psychics being able to see them :> I'm sure he would be familiar with Loki/could figure it out.
reaperchop: (Profile)

[personal profile] reaperchop 2013-03-11 06:11 pm (UTC)(link)
Gonna put all my characters on this one.

All of them--Liz Thompson ([personal profile] deatheagle), Lord Death ([personal profile] reaperchop, Chuck ([personal profile] passengerseatdriver), and Princess Luna ([personal profile] dreampony)--he'd be able to get things off of objects that were important to them. Just let me know when and what you'd like to find out and we'll hash it out.

Death and Luna would have a higher resistance to being shoved around since they're both gods of their worlds. Liz and Chuck are more mundane so they should be easier to move should the need arise.
asuran_hero: (Explanation)

[personal profile] asuran_hero 2013-12-18 02:51 pm (UTC)(link)
I realized I haven't put in this guy since I brought him back to Somarium months ago. I'm totally awesome like that. /facepalm

You'd definitely be able to get things off of objects that are important to Vekk. Just say when and what like above.

Also, I see that the questions slightly changed so I'll give an update in answer to the last question. The general answer for fighting is just let me know when you want to get into one and we'll work out how it will run. I tend to throw a 20-sided dice with negation and bonuses based on their skillsets so that way I can randomize stuff and make the fight less one way or the other.

Chuck is no longer in game so that's a moot point now. :)

Luna has centuries of experience at stepping into, manipulating, and fighting in others' dreamscapes since that was one of her duties back home. She has experience in combat outside of dreamscapes as well, so even though her powers are dampened by Somarium, but she would be a real challenge to Kazuya if he ever got into a fight with her.

Death doesn't really need to sleep that often. Usually he just does it when he's bored, so Kazuya would have an easier time of fighting him in dreams, but Death is a god of his world and would take significantly more damage than any human in wakefulness or slumber. So while Death won't be as good on the offensive in a dream, his defense is high. In the waking world, again, his powers are dampened by Somarium, but he's got centuries of experience and is damn strong in his own right, so a real-world fight would be a significant mismatch.

Liz only rarely is able to control her own dreams, so in a dreamscape fight, she'd be at a huge disadvantage. She has significant street fighting experience and is very handy with a pistol, but she'd need to have the latter on her and be able to get in close to use the former. She has a pistol in the real world but, again, she'd need to get in close to use the street fighting.

Vekk has been making significant study of dream energy in general in order to work on his theories of how the Dream Gates function even before he got his claws on the one from Stark Tower. He's also an aeromancer which means he knows how to use gusts of wind and lightning strikes to attack his opponents. In a fight (dreamscape or otherwise), he'd be a challenge but not insurmountable since Air Magic is arguably the weakest of the four Elementalist disciplines. It relies on knockbacks and shock damage rather than the ongoing damage capabilities of Earth, Fire, and Water Magics.
linainverse: (Ferrous Bleed)

[personal profile] linainverse 2013-05-13 04:11 pm (UTC)(link)
Lina's magic is pretty specific to her world, but then he might have an idea of the idea of shamanism/spirit magic relating to elements. I don't really care what you have him find out about her, it would be fun to have them discuss too if it came up! And the ideas of the creatures from her world might not be too surprising either. With trolls, orcs, and demons and dragons, here's a D&D joke in here somewhere, I'm sure.

I'm definitely up for him being able to see her past or present too, if you want!
Edited 2013-05-13 16:12 (UTC)
linainverse: (Happy)

[personal profile] linainverse 2013-06-20 06:47 am (UTC)(link)
1] Would Naru have prior knowledge of your character(s)? If yes, is there anything you would rather he not know before interacting with them?

Not Lina specifically, but he might know something at least about the idea of shaman/spirit magic if she's using any elemental spells. The magic in her world is pretty specific otherwise, using chaos words to craft black magic spells. I wouldn't mind him learning about any of it though!

2] As far as psychometry goes, are you opposed Naru using this on your character(s)?
Nope!

3] Should Naru clash with your character(s) in a fight, how strong of an effect would he over them with his psychokinesis and qigong?

While Lina's headband prevents any kind of mental attack, or it's supposed to, it's probably a little different inside of a dream. And physically, it's not a protection at all. So yeah, I think that it would easily effect her. She has defensive spells and spells that affect the spirit, but I really doubt she'll be using those against Naru.

Sorry for taking so long to respond!
sun_goddess_sacrifice: (2)

[personal profile] sun_goddess_sacrifice 2013-05-24 09:25 pm (UTC)(link)
There is a lot Naru can know about Futo.

First she is of the Mononobe clan, which was a clan that was around during the late Kofun period early Asuka period which was during the 6th century. They are best known for having been fierce defenders of Shintoism during the religious war against Buddhism. (Their leader Moriya burned several Buddhist Temples.) They are most affiliated with the Isonokami Shrine and Futusu no Mitama. (Futo's name is written with the same kanji as Futsu in Futsu no Mitama.) They claim to be descended from the god Nigihayahi no Mikoto who descended to earth on a rock boat (Futo has this same boat.)

The Mononobe clan fought against the Soga clan who defended Buddhism, most of this was for political reasons. The Mononobe tried to remove Prince Shoutoku (Who was connected to the Soga can) and instate their own prince but failed. In the end Prince Shoutoku and the Soga spread Buddhism through Japan. In historical notes Moriya is mentioned, leader of the Mononobe, and his sister Futsuhime who was married to Soga no Umako and said to have mothered Tojiko no Iratsume who was consort of Prince Shoutoku. (Futo's name is also written the same as Futsuhime and it is safe to assume she is the same.)

This is what historical knowledge would let him know. (Things are a little different in her accounts however.) So he's free to know as much as you want him to.

As for Futo herself, she has a lot of powers. She claims to practice "Feng Shui" as a Taoist, but really she uses Shinto magic with Taoist dressings. So a bit of a mix of both. (Sort of like Onmyoudo.) Her methods are a hodgepodge of disciplines and things she's made up though. The roots would be simple to recognize however. She is also a Shikaisen, which is a hermit who gains immortality through first killing themselves and cheating death.

Her spiritual strength is great and there is a "divinity" about her, mostly due to having the blood of a god. As for a fight, she could probably counter most his techniques as she's familiar with those methods. But I don't know how even or not even they would be against each other.

He's free to use anything on her.
sun_goddess_sacrifice: (pic#5790290)

[personal profile] sun_goddess_sacrifice 2013-05-27 06:47 pm (UTC)(link)
He can use it, there's nothing that needs to be hidden.

He can see anything that would be reasonable for the skill. Most of her past is just an alternate form of history. (History having ended up a little different due to the distortion of time.) For example Prince Shoutoku, an important figure who spread Buddhism throughout Japan and created a lot of the foundations of the government was really a woman in her past. (Still a prince though.) And instead was using Buddhims for political reasons and was a follower of Taoism. The Monobnobe clan fell to the Soga due to Futo's manipulations under the guide of Shoutoku (who is Miko in game here.) and the Soga fared badly also due to Futo's manipulations. She also caused a fellow ally to die. (Who is in game and is Tojiko) due to messing with a resurrection ritual.

That's sort of, a lot of word dump.... But yeah I don't mind what he can see and can give details whenever needed or wanted.
rappigdinner: (rappig dipped in butterscotch)

[personal profile] rappigdinner 2013-11-10 12:45 am (UTC)(link)
Filling this out for both Neil and Jade, though since Neil is pretty much a completely normal human, there isn't much to say about him.

1] Would Naru have prior knowledge of your character(s)? If yes, is there anything you would rather he not know before interacting with them?

No prior knowledge, I think... I guess unless he is into anime and video games

2] As far as psychometry goes, are you opposed Naru using this on your character(s)?

Not at all. Neil has no actual future given his canon point, so only present or past things for him.

3] Should Naru clash with your character(s) in a fight, how strong of an effect would he over them with his psychokinesis and qigong?

Neil: He is a pretty normal human so even though he is a very determined individual, he doesn't really have any sort of protection against energy manipulation and suchlike.

Jade: Ok... Jade doesn't have anything like psychic powers, but he does come from a world with magic of a sort - and he is a very skilled user of it. I don't know how familiar you are with Tales of the Abyss, but basically there exist these elemental particles called fonons there, and those with the ability, like Jade, can draw these fonons into 'fon slots' in their bodies and use them for spells. These fon slots are something like what I understand the .. ah gosh... what are they called - meridians? The sort of gathering points for chi in one's body. It's not quite the same, but it's a similar sort of concept, I think. Anyway, I'm not quite sure how this would interplay with the PK and dream energy manipulation, since in Somarium there are no fonons, but the dream energy can be manipulated much like them... idk. I guess it's something to figure out if it ever comes up. c:

Further notes you would like to add?
rappigdinner: (rappig broccoli soup)

[personal profile] rappigdinner 2013-11-11 02:38 am (UTC)(link)
I took up playing him to mend my broken heart... It's not helping.

Anyway.... um... here is a basic explanation of fonons on the tales of wiki. I can answer other questions about it or write up a more in depth explanation / copypasta conversations and library books out of the game itself to give more information, if you'd like?
rappigdinner: (braised rappig)

[personal profile] rappigdinner 2013-11-13 01:02 am (UTC)(link)
They basically are... or maybe something kind of like mystical quarks and electrons that can also be free floating because I don't even know. \o/ Except 7th fonons because those are special and can replicate anything. Somehow.

But that actually sounds pretty awesome and like they totally need to fight just for this visual image. jade even brings his own pretty magic glyphs to the party
rappigdinner: (pumpkin stuffed with rappig)

[personal profile] rappigdinner 2013-11-13 06:42 am (UTC)(link)
shiny glyphs!

uh that's just a video showcasing all of the artes he uses in battles aside from two. here is a brief clip that shows some of how they show the glyphs in the anime...

But aha yes. xD you are allowed to use all the magical words! Also take your time. <3
Edited (someday I won't screw up html) 2013-11-13 06:43 (UTC)
rappigdinner: (rappig teriyaki)

[personal profile] rappigdinner 2013-11-15 02:04 am (UTC)(link)
Luckily that one in the anime clip - Indignation - is a 'Mystic Arte' aka basically something like a limit break or w/e. It's not something he uses like... every battle but rather something that takes a lot of energy. 8D So there's that at least...
payingfordeliverance: (Smile: Tea party on my head)

[personal profile] payingfordeliverance 2013-11-23 01:56 am (UTC)(link)
Dropping by here, since they might get into some real fun stuff soon --

1] Would Naru have prior knowledge of your character(s)? If yes, is there anything you would rather he not know before interacting with them?

The world Break comes from is based on the Alice in Wonderland stories, but twisted. Break in his currents state represents the Mad Hatter. This is the name of the Chain (demon/monster) he is Contracted to and so it is also his own title. The Hatter is his second Chain. As a young man with a different name, he was Contracted to the White Knight, and the Hatter is a symbol of his corruption.

Since we've had Alice characters in game before I'm totally happy for people to tip him off about the stories. He'll be fascinated by them, and there are certain aspects of the Hatter he'd laugh himself sick over -- like the fact that the Hatter goes on trial for having murdered the time. Break's Contract to his Hatter has had a side effect of him no longer aging physically, which is why he is almost 40 years old, but only looks to be in his mid-twenties.

Ah, also, edited to add: The Mad Hatter is such a major part of his subconscious that I am going to have it participate in Break's dreamwalking experiments as he becomes more practiced at this. The Hatter will likely introduce itself to Naru if we log out this current dreamwalky thing, because it has nothing else to do in Som but meddle in Break's subconscious affairs where it can.

2] As far as psychometry goes, are you opposed Naru using this on your character(s)?

Break has a lot of really exciting and morally shifty dirt in his past, so I'd love to have this come into play at some point, but we should talk it out on a case by case basis. If he realizes Kazuya can do it, it'll spook him and he'll be hesitant to rely on him further, so it'd definitely impact the CR. Depending on how it happened, however, if Break realizes it's something Naru can do on purpose, he might be interested in learning to protect himself from it.

3] Should Naru clash with your character(s) in a fight, how strong of an effect would he over them with his psychokinesis and qigong?

Break hasn't ever had to go up against something like that in the past, so he wouldn't know how to defend himself deliberately from such things unless another character had taught him. However, Break is stubborn as all hell, to the extent that when he had his eye ripped out of his head he stood up, fought back, and was lucid enough through the pain to strike a deal with the very magical being who took his eye in order to accomplish the goal that was more important to him than his own life. His body has been slowly withering away for the entire series and as of the current chapter of his canon, he is pretty much only alive because he is too stubborn to lay down and die until he's good and ready to do it. So if simply being that obstinate is enough to throw such attacks, Break would be able to do it, I think.
Edited 2013-11-23 01:59 (UTC)
payingfordeliverance: (Judging: Wow Emily this one is a HUGE LO)

[personal profile] payingfordeliverance 2013-11-25 07:06 pm (UTC)(link)
I'm sorry. I get excited. º3º

I think the only major thing Naru would want to be aware of is that the Mad Hatter is called "mad" for a reason. I tend to play this pretty subtly with Break; he can pass himself off as a functioning adult in canon, and most of his little quirks where it would show are passed off as him being a deliberate annoyance, or just in general having a nasty personality. However, if Naru is familiar at all with some of the history behind mad hatters, he might notice some similarities in Break. He definitely has the nervous disposition and the "marked irritability", and his entire body is withering slowly from the effects of having the Chain, though he's not too bad off in his current canon point and he hides what he can.

However, only a few people in canon have ever seen Break at his very worst and I don't bring it out in full force unless he's been provoked so badly he can't handle it, which is rare. So this probably isn't something Naru would have to deal with in person so much as a connection he might make and be aware of.